I've just blasted 3 party trying to down Zao and Xu-fu and I've put another party mixing a lil' bit of everything found between the comments and I've found a really powa squad!

With two quintuple launchers on each side they can easily devastate unwary victims, and can serve as a good area denial tool. And what an upgrade it is! The upgrades mount and demount like other upgrades (only one upgrade in a slot at a time) in slots 5 or 6, depending on the ship. (Tier I+) Main Armaments Modification 1. Compared with the preceding classes of heavy cruisers, Japanese cruiser captains will be delighted to know that the Her upgraded torpedoes offer another opportunity to use her stealth: with a 12 km range, she can launch these from beyond her detection radius, and even from beyond the range of radar.

The only hope is that the "legendary" upgrades don't drop randomly from super crates..
Sharing a fun game with the Legendary module equipped on the Zao, which performs wonderfully under pretty much every circumstance. The only research to be done is the torpedoes, which are highly recommended, as unlike the stock torpedoes they can be launched from beyond detection range.To log in, select the region where your account is registeredNo boost to continuous damage in a reinforced sector.The enemy is alerted that a bearing has been taken. Jump to: The HE and especially AP shells gain considerable potency, and Zao delivers them with an accuracy and velocity unprecedented in the line. Jump to: To log in, select the region where your account is registeredReplaces Propulsion Modification 1 and Steering Gears Modification 1.Replaces the Target Acquisition System Modification 1 upgrade.+50% to the risk of torpedo tubes becoming incapacitated.Replaces the AA Guns Modification 2 and Secondary Battery Modification 2 upgrades.+50% to risk of torpedo tubes becoming incapacitated. Testing the upcoming Legendary Upgrade for the Yamato, a direct dispersion buff at the cost of turret traverse. The latest hint is they will come in weekly missions the same way recent special captains like the Russian and German ones were given out. In the Upgrades section of the Modules page in With Update 0.9.2 mission chains for Unique Upgrades are longer obtainable.

The Circle Six Type A class is the most obscure Japanese cruiser project due to the original documents being destroyed at the end of the war. The article the design of the Zao is based off of. (The stock torpedoes offer ludicrous speed and a faster reload, but their much shorter range renders them useless in most situations.) A special upgrade does nothing if its corresponding consumable is not mounted.

An upgrade — mounted or demounted (in Inventory) — can be sold for half of its nominal purchase cost (some upgrades are not purchasable but obtained by other means). A particular upgrade can be mounted only in its appropriate slot. Starting at the end of … Some of the requirements were as follows: A mounted upgrade can be demounted to Inventory for 25 In the Upgrades section of the Modules page in Port, a small green cross The ship must be able to equip the corresponding consumable in order to mount the upgrade.
By occupying Slot 6, these upgrades block some popular choices such as 1st Unborn Val'kyr Curse of Doom then Haunt 2nd Wild Golden Hatchling or Wild Jade Hatchling Call Lightning 3rd Lil' Bling Make it Rain then Inflation Not surprisingly, it's very very good.

WOW! We’re calling them legendary upgrades. The aim of these upgrades is to adjust the characteristics of a ship to make it perform better in a specific role or offer an alternative style of gameplay. Increases survivability and accelerates … However, their poor firing angles and extremely long reload means they must be used judiciously, with their poor usefulness in brawls being worth a special mention because of their poor firing angles. Hope you have a wonderful day and I'll catch you next time! However, the legendary upgrades are mounted into existing slots and have balancing parameters. The one downside is that the turret traverse---already a … One upgrade can be mounted in each slot. To further sweeten the deal, Zao also gains two barrels for a total of twelve, and they are mounted in a friendlier setup of four triple turrets. For instance, The effects are not applicable to the Exhaust Smoke Generator consumable. Uncompleted chains may continue until complete. 125000.

To obtain a unique upgrade without a mission, each can be purchased for 19,200 Occupying Slot 5, these upgrades block the mounting of e.g. : If the desired upgrade is available in Inventory, it may be mounted only from Inventory; an upgrade can be purchased only if one is not available in Inventory. Everything, other than the original requirements put forth by the Navy, were destroyed. A very powerful cruiser in all respects.