You won't do the most damage, you won't get the most kills, but there will be many runs where you know you saved the crap out of your teamates, and the run. Attack speed is always good, and Executioner's Sword and Two-Handed Hammer get solid use out of Build Momentum. The best part is his career skill which allows him to push enemies back. One more thing, not really used to block cancels, is it as simple as pressing block midswing once the hit's made contact so I can cancel into another quick heavy to keep the horde back? A comprehensive video guide for the Foot Knight, going over everything from tricks with Valiant Charge to talent and property builds. 1 Property will reduce the shots on Stormvermin and allow you to kill Infantry specials in 2 shots. On the All Round build, high attack speed combing with bleed provide huge horde and monster damage. The fast anti-armor attacks, are the only good thing about it and I understand why you like it. For Legend and above, my strongest advice right now would be, to not play Footknight, as he is currently one of the weakest classes you could pick and the Warhammer one of the worst weapons, when it comes to surviving and killing efficiently and reliably. Mercenary Generic Build Template. A Rat Slaying Subreddit for Warhammer: The End Times - Vermintide, and Warhammer: Vermintide 2. Any tips for what talents to pick when using the warhammer as Kruber? I personally run 3-3-3-2-2. The aura produced by this ability protects all the allies near the player and greatly reduces damage taken by them as well. Push/angle and reduced block cost on weapon and necklace. Stoutfellow (+max hp) isn’t bad for general purposes more HP is a welcome boost, but ultimately not as game changing.. Shield of Valaya (+block and push angle) is probably the highest impact talent here, but requires some playstyle adjustments and gear support. It's all about combos. The reason I say to take that Tier 2 talent above is because the 35% more stagger strength does pretty much nothing for the 2H Hammer (it effectively staggers the target to max already). More info if you're interested: https://old.reddit.com/r/Vermintide/comments/cqqn0s/fk_krubers_staggering_force_35_more_stagger/. ... With the strong push attack/light overhead, it is an all-round one for Foot Knight. But if a level ever doesget stale, the new Heroic Deeds aim to freshen it up. Drag your mouse with your swings to make sure nothing sneaks up on you. Level 15: The best option here would be to coordinate with your team, and what they want (i.e. https://old.reddit.com/r/Vermintide/comments/cqqn0s/fk_krubers_staggering_force_35_more_stagger/. Temp HP on Stagger in my experience is quite good on One-handed Sword, but that's about it. Updated: 26 Nov 2018 1:43 am. This shores up the Hammer's one real weakness: Getting that first charge attack swing when you're surrounded. Better revive is okay, but it's not that great and I'm generally against planning around people going down. TWITCH: h.. tide 2 Best Builds For Every Career: Page 2 of 6 . In greatly increases stamina and further reduces damage to himself. … The comparison is severe. Since temp health has apparently been nerfed should I try and compensate for that with stagger or go back to more of the former? Warhammer: Vermintide 2. He also struggles at higher levels, since he generally has low DPS. For Knight Skills, you can refer to this post. I really like the sword and shield with thp on stagger. Lower cooldown is also popular, but honestly the cooldown is really low already. Rinse and repeat. 1 General Playstyle 2 Recommended melee weapon choice 3 Build Skeleton 3.1 Repeater Handgun build 3.2 Handgun build 3.3 Longbow build 3.4 Blunderbuss build As a range damage career, Huntsman should always put Special killing as your first priority. AGAIN (especially for Foot Knight) this is a GENERIC early build. Get in a good charge, right click to cancel so you don't get to deep, and start swinging heavy attacks. Yeah man. Chaos for my other weapon/charm stats. It doesn't appear in any feeds, and anyone with a direct link to it will see a message like this one. This concludes our Warhammer: Vermintide 2 Markus Foot Knight Build Guide. Super late edit but: specifically the "2" in talents removes the push cost on stamina for a second or two after blocking attack. Matchmaking is disabled in this game mode. It's not much, but FK needs any damage he can find. Foot Knight Starter / Early Game Build – Talent Summary. Health on cleave is far better for offensive purposes. Better dodges, reliable push-attacks, White health from killing talents, merc's increased Dodge range, or huntsman increased move speed and most importantly, Killing power, will keep you alive more than any shield or stamina number with trashknight could ever do. Foot Knight (Kruber) Marcus Kruber's Foot Knight is the ultimate soldier. Sword & Mace has one of the best horde clear ability among Kruber's weapon. 3 Properties will reduce the shots on Maulers.