However this has nothing to do to with a quick getaway, though it can help.I learned everything I know through practicing with the RHS little bird. There's no universal solution, it always depends on the moment.Other posts go into greater detail, so I'll touch a bit on things they may not have mentioned.For the landing gear, as one guy said IRL retracted they would lower overall drag and help the stealth profile. They take 300% increased damage from high-explosive (HE) type munitions. I use Saitek pedals, personally. Happens way too often However going in straight and landing is just as fast, it's just not cool looking. Against fighter radars, it stands a better chance of remaining undetected by flying above ground clutter: If you have an account, This also applies to horizontal rotation and is limited to 160 degrees in both directions (depending on the side that the gun is mounted on). They both can carry passengers, but are also heavily armed with rockets and other munitions that are much, much more effective fire support than MG's ever will be.On landing direction, there is no rule on always do one thing or another, its dictated by the terrain you are landing in. I don't know a special "technique" for short landings, however I personally "slide" onto the lz, pilot side first. I haven't noticed any difference in speed (granted I'm only doing short hops at the moment). (As a large overall rule, using a transport oriented helicopter as a gunship is pretty ineffective and usually a waste of time for the danger that it brings to the heli crew.
Why not post the clip of him patrolling in it? 734. However, its lifting abilities are not quite comparable to the larger Pilot-side interior view on the flight deck of the Close-up of the UH-80's right side crew chief gunner position.Take your favorite fandoms with you and never miss a beat. XD every time police come back from there zerg base Especially in a MP scenario where you are transporting other players, don't let the comments or screams of those in back, or indeed on the ground influence your decisions. Destroying the Ghost Hawk's fuel tank will not result in a total loss unless the helicopter's damage levels are at critical. 734. Always try to cover as much of the vehicle as possible by hard cover if possible, or concealment. Besides the transport version, many other versions of the Mohawk exist, serving effectively in evac, anti-submarine warfare, or armed air support roles.
you might as well give them sam sites now man XD The door gunners on the ghost hawk, RHS blackhawks and such, are not meant for orbiting around and brrting enemies.
The Ghost Hawk is a five-bladed, twin engine, rotary-wing stealth helicopter designed for slingloading cargo and to transport troops into battle. The guns are meant for suppressing fire of the immediate area that the heli is landing in, so that troops disembarking can do so safer.If you want more than that, use an actual attack heli or plane.
Fr he had it out using it for "patrols only" when the rules say it can be used during federal events and HEAVY gang activity... Not just for random patrols Follow. Useful for suppressing infantry and disabling unarmoured ground vehicles. The tail rotor can resist 52 points of damage before failure. In this case he also uses the excuse of saying how many players have "Tags" on the server. Game updates, videos, pictures, discussions, help, and more. Kid we have been shot down dozens of times in little birds, box trucks, sports hatch backs, orcas. oh and 42-46 secs one of those classy support members spat out the n-word At the same time, keep yourself and the aircraft safe as possible.As a closing note for this post, remember that as a pilot you are the commander of the aircraft, and responsible for the safety on people on board. In game, its a good idea to assume that it both does and doesn't apply. As you get better you can pull off more fancy moves to bleed speed a lot faster than just standard flaring. Arma 3 Wasteland has finally got a decent server running and I thought it would be a crime not to revive one of my best series. It takes 200% increased damage from HE-type munitions. The UH-80 Ghost Hawk is a BLUFOR medium-lift utility helicopter with stealth design. Do you agree with this? A successor to the wide-spread Merlin, the CH-49 Mohawk is a primary transport used by the AAF. How ever this to is still not "Heavy Gang activity". < > 22 Comments stburr91 Feb 23, 2019 @ … In my video he quickly realizes he has broken the rules and change his story to a tempest deice. 103k. Too low and you get slammed by unguided rockets and small arms, too high and your gunners won't hit anything. You want to keep your passengers safe, as if they are all dead upon arrival or dropped into a very hot LZ, there was no point in bringing them there. It can attain a fire rate of up to ~ 1,818 rounds per minute and has a muzzle velocity of 825 m/s. None of this matters without consistent practice. Orient the helicopter however the situation allows and what you require. Too much to say.ARMA doesn't have a flight model based in reality.
I approached an Officer name Him or "CdotW28"who openly admitted to "patrolling" with a ghost hawk. Grand Theft Arma - Qilin Unarmed Details Skins Where To Purchase/Obtain DLC Required Skin Name: Image of Skin: Membership: Location: License: DLC Name: Black Black Rebel Outpost: Insurgent: N/A Hex (Arid) Hex (Arid) The main rotor can survive 104 points of damage before failure. I don't know whether or not ARMA accurately portrays radar stealth, but flying with gears down would make you more detectable, and would defeat the purpose of being a stealth aircraft.