Read recent WoWS news and announcements. This phenomenon is called dispersion and, irrespective of human and constant error, it is caused by multiple inherent factors: minor variations in the weight of the projectile, differences in the rate of ignition of the propellant, variations in the temperature of the bore from round to round, physical limitations of precision in setting values of deflection and quadrant elevation on the respective scales, minor variations in wind, air density or air pressure, and so on.
Where's the transition? From Chapayev onwards, I propose the Sverdlov as the tier nine russian CL. Damage is "dealt" to a compartment by subtracting a certain amount of hitpoints. Did you catch it? It needs IFHE to pen 32mm. Once the module reaches zero HP, it is destroyed. From Schors, we split to two ships. Note that those values have been gathered by players in training rooms and are thus not 100% accurate, however they do demonstrate roughly how sigma works. I didn't exactly have months of deliberation.
It needs IFHE to pen 32mm. A lot of the low tier russian cruisers can use basic firing training too. Yes, I am suggesting we bring a project 82 cruiser in as the next step in tech tree from Moskva. Every other premium was built or in the process of being built. The modules have three states: functioning, damaged, and destroyed. My ONLY real suggestion is to maybe add the Italian autoloading mechanic into the game. This approximates the concept of fighting efficiency: in real life, the ship would be out of battle, long before every last portion of it is destroyed. It's a coldwar era vessel, and Kutuzov herself often gets called a tier nine in a t8 skin. The Autoloading mechanic would be interesting in a CL line in WoWS. However, some carriers have enough armor to resist HE, and AP should be shot at them.
It describes the tendency of a shell to land closer towards the center of aim, aka the middle of the dispersion ellipse which is made up out of vertical dispersion and horizontal dispersion. From Chapayev onwards, I propose the Sverdlov as the tier nine russian CL.
The distance at which both plunging fire and direct enemy fire is less effective is called the immunity zone (IZ). Against battleships your best bet is HE shells. If the shooting distance is below the maximum range, the horizontal dispersion value decreases accordingly. It spams HE. bow 25mm? The armor tends to be very heavy: on a typical battleship it takes up around 40% of the total displacement of the vessel. Isn't it obvious? It's the russian cruiser line pinnacle. The magazines are normally located just under the main caliber turrets. The enemy battleship shouldn't be at too great of an angle; ideally, it should be perpendicular to your line of fire.
Anything you see on the stat card can be changed, nerfed, hammered. A damaged module loses function until it is repaired, a destroyed module cannot regain function. A five turreted super Kutuzov is a unique design, and I feel with adjustments, an autoloading mechanic in WoWS could be something unique. From Sverdlov, I propose a made-up design, but I did my best of pencilling a proposed t10 russian light's stats, while also featuring a unique mechanic. Prior to 0.4.1, penetrations on a destroyer's midsection will deal x0.5 of the shell's listed damage (in lieu of the absence of citadels), however this is no longer the case and penetrations to it will deal the standard x0.33 of the shell's listed damage. The threshold levels for each compartment of each ship varies. The intensity with which the shells fall in different points of the area of dispersion, can be described by a Gaussian (normal) distribution. The probability of a critical hit that leads to damage increases for lower module HP values. Unlike HE, the AP shell does damage only if it penetrates the armor. So this thread is the reason we have this split? People can just go to town on you in that window. It can't bowtank. Moskva could progress to the Stalingrad class cruiser, and give us an actual feel for the heavy cruiser branch. Donskoi to T8? It's a World of Tanks Italian autoloader.